

Welcome to Jengo's Junkyard! Here, you can explore my 3D Portfolio, featuring a diverse range of models, renders and environments.
Currently, I am not displaying any of my 3D Asset Packs for sale on this website (though I plan to). However, If you would like to get to know me and my work a bit more, my portfolio and about me sections are below!
Portfolio.
Welcome to my portfolio. Here you’ll find a selection of my work. Explore my projects to learn more about what I do.
About Me.
I am a student at Staffordshire University studying Games Development. For more detail, during this course, I will be doing in depth studying on the following topics:
Year1
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Programming Fundamentals (C++ Programming)
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C# Scripting For Games Engines
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Fundamentals Of Games Development
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Introduction To Asset Creation (Use of 3Ds Max)
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Mechanics Prototyping (Unreal Engine & Blueprinting)
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Production Process And Pipeline
Year 2
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Artificial Intelligence
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C++ for Engines
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Junior Collaborative Games Development
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Tools Development
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VFX For Video Games
Year 3
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Games Development Project
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Mobile Games Development
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Prototyping For Technical Designers
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Senior Collaborative Games Development
Year 2 & 3 Optional Modules:
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Audio Development
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Mixed Reality For Engines
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User Interface Design And Implimentation
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Advanced Game Artificial Itelligence
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Multiplayer Games Development
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Procedural Content Generation
Enough about university, for college, I attended Access Creative College for a grand total of 3 Years. During these three years, I studdied Games Design & Games Technology. Whilst studying at college, I practiced use of different 3D development tools including Blender, Maya, Marmoset Toolbag, Substance 3D Painter & Substance 3D Designer.
Though I built many hard skills I also developed a handful of soft skills, such as communication, constructive criticism, and teamwork & collaboration.
Education
2021-2022
RSL Diploma
Access Creative College
For my first year at Access, I participated and completed a course on Games Design. This course covered theory and practical elements from multiple aspects of the games industry including teaching: marketing & promotion, 2D games development, 2D Pixel Art, Games Development workflows, Pitching & Presenting, Game Narative Design and Soft Skill Development.
2022-2024
RSL Extended Diploma
Access Creative College
For my second and third years at Access Creative, I decided to participate in the Games Technology course (now known as Games Development). After two years of studying, self-study, and assignments, I with an overall High Merit, close to Distinction.
This course taught me a multitude of new skills, including 3D Asset Development using Blender and Maya, Unreal Engine, and even Animation.
With independent self-study, I researched Substance 3D Painter, Substance 3D Designer, Unity, Marmoset Toolbag, and 3D Theory (Topology, Workflows, Render Engines & Settings, Optimization, Animation, Hard Surface Modelling, Parallax Occlusion Mapping, Baking, and Retopology).
2024-Present
BSHons
Staffordshire University
(Now known as:
University of Staffordshire)
I am currently studying Games Development at Staffordshire University. In this course, I will be learning about programming, asset creation, and game design. For further details on the tools, processes, and subjects I will be studying, please to the bullet points in the "About Me" section.













