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Welcome to Jengo's Junkyard! Here, you can explore my 3D Portfolio, featuring a diverse range of models, renders and environments.

 

Currently, I am not displaying any of my 3D Asset Packs for sale on this website (though I plan to). However, If you would like to get to know me and my work a bit more, my portfolio and about me sections are below!

Portfolio.

Welcome to my portfolio. Here you’ll find a selection of my work. Explore my projects to learn more about what I do.

About Me.

I am a student at Staffordshire University studying Games Development. For more detail, during this course, I will be doing in depth studying on the following topics:

Year1

  • Programming Fundamentals (C++ Programming)

  • C# Scripting For Games Engines

  • Fundamentals Of Games Development

  • Introduction To Asset Creation (Use of 3Ds Max)

  • Mechanics Prototyping (Unreal Engine & Blueprinting)

  • Production Process And Pipeline

Year 2

  • Artificial Intelligence

  • C++ for Engines

  • Junior Collaborative Games Development

  • Tools Development

  • VFX For Video Games

Year 3

  • Games Development Project

  • Mobile Games Development

  • Prototyping For Technical Designers

  • Senior Collaborative Games Development

Year 2 & 3 Optional Modules:

  • Audio Development

  • Mixed Reality For Engines

  • User Interface Design And Implimentation

  • Advanced Game Artificial Itelligence

  • Multiplayer Games Development

  • Procedural Content Generation

Enough about university, for college, I attended Access Creative College for a grand total of 3 Years. During these three years, I studdied Games Design & Games Technology. Whilst studying at college, I practiced use of different 3D development tools including Blender, Maya, Marmoset Toolbag, Substance 3D Painter & Substance 3D Designer.

Though I built many hard skills I also developed a handful of soft skills, such as communication, constructive criticism, and teamwork & collaboration.

Education

2021-2022

RSL Diploma
Access Creative College

For my first year at Access, I participated and completed a course on Games Design. This course covered theory and practical elements from multiple aspects of the games industry including teaching: marketing & promotion, 2D games development, 2D Pixel Art, Games Development workflows, Pitching & Presenting, Game Narative Design and Soft Skill Development.

2022-2024

RSL Extended Diploma
Access Creative College

For my second and third years at Access Creative, I decided to participate in the Games Technology course (now known as Games Development). After two years of studying, self-study, and assignments, I with an overall High Merit, close to Distinction.

This course taught me a multitude of new skills, including 3D Asset Development using Blender and Maya, Unreal Engine, and even Animation.

With independent self-study, I researched Substance 3D Painter, Substance 3D Designer, Unity, Marmoset Toolbag, and 3D Theory (Topology, Workflows, Render Engines & Settings, Optimization, Animation, Hard Surface Modelling, Parallax Occlusion Mapping, Baking, and Retopology).

2024-Present

BSHons
Staffordshire University

(Now known as:

University of Staffordshire)

I am currently studying Games Development at Staffordshire University. In this course, I will be learning about programming, asset creation, and game design. For further details on the tools, processes, and subjects I will be studying, please to the bullet points in the "About Me" section.

Area

Stoke-On-Trent, Staffordshire, United Kingdom

Email

Connect

  • LinkedIn
  • Artstation
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